
You pick it up, begin wearing the bandana, and are armed with an axe. Fixing all of this comes down to the worker hat. When you first start a game, your castle isn't going to have front doors to keep enemies out, all of your hat machines are going to need to be upgraded, and your catapult is going to be far from operational. It's really hard for me to sit here and put into words why Fat Princess is so good, but I think it comes down to each role having a specific use and (generally) justified reward. With all of that as a rough outline, one of the best multiplayer experiences on the PlayStation 3 is born. Thus, in the name of defense, it's in your best interests to force feed that lady as much cake as you can. If she's heavy, the guys walking with her will move slower. See, feeding the princess makes her fatter. you're trying to get to the princess and carry her home, but if the enemies are smart, they're feeding your princess the pieces of cake that are littering most levels. So through all this mayhem - rangers firing off muskets, dark priests draining people's life forces, etc. Just glancing at the game with its bright colors and Animal Crossing-like visuals might make you think this is some kind of kids' game, but when a warrior hacks at a mage and leaves a ring of blood on the ground or a bomb goes off and kicks dismembered hands and feet into the air, you get to see how twisted this world can be. Now, with these roles come specialized attacks that you can then use to obliterate the competition in the most bloodthirsty of ways. In each castle, there are five hat machines pumping out headwear that sticks you into a specific class - priest, warrior, mage, worker, or ranger. It might sound simple, but I can assure you it isn't. We like big butts, and we can't deny that this video review is stacked.

Your goal is to march across one of the game's eight maps, grab your princess, bring her home, and keep her and the opponent's princess there long enough to win the game. See, when you start a game of Rescue the Princess, the main mode in the title, you'll begin in your castle but your princess will be in the opposing castle. There are multiple modes, but the core gameplay revolves around kidnapping some cake-loving princesses and the never-ending war between the red kingdom and the blue kingdom. Weird, right? Anyway, if you're just joining us, Fat Princess is built for 32-player multiplayer mayhem. Squids from Space aims to deliver the same type of chaotic, but balanced fun of the original game, and it should be up on Early Access soon.That's right I opened with the closing.

That said, we're now focused solely on PvP multiplayer gaming, and we hope that people will appreciate the spirit of what we're doing next, which is completely independent of Publishers re-directing us. We stopped working with them in January of 2016, and so there may not be a multiplayer component ever released for FPA. While our intention again was to support the community post-FPA launch, Sony had other plans. While FPA is a fun 4p couch co-op game, it was tough to deliver something to the FP community that was so different from the inherent/classic PvP gameplay of the original.

It was unfortunate that we weren't able to support the community the way we had always planned. Our original goal for FPA was an FP2 style experience, and we had PvP working from the very start of development, with maps, classes and more - but Sony had other plans for the franchise. Had we been given ownership of the Franchise, we may have done things differently. "We started Fun Bits to support the original FP community, but after a few patches and DLC, Sony no longer wanted to support the PS3 version.

One of the devs ( u/FunBitsInteractive) answered this question in another topic.
